Program
Featuring two keynote presenters, analysis and discussion of cutting-edge industry case studies, demonstrations of emerging, high-tech applications, and networking among diverse peers, this cross-industry event is designed to inspire innovation and introduce new knowledge and techniques. LEEF brings together learning leaders, entertainment developers, designers of leading-edge technologies, business decision makers, creative entrepreneurs and researchers who are focused on using emerging tools and solutions to improve performance and enhance learning.
Keynote Presentations
Clark Aldrich, The Business and Learning Results of Games and Simulations
Julie Dirksen and Rick Van Sant, Playing with the Brain: The potential impact of brain research on game and simulation design
Case Study Presentations
Several talented presenters will examine their projects in games, virtual worlds, simulations, and console games.
Learning Partner Sessions
The workshops focus on design and technology strategies and techniques for games, simulations and virtual worlds
Wednesday, June 17, 2009
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3:00 PM - 5:00 PM |
Exhibitor Setup, 12th Floor |
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4:00 PM |
Crowne Plaza Hotel Check-in Available |
Thursday, June 18, 2009
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8:00 AM |
Registration Opens, Room 1302 |
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8:00 - 8:45 AM |
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8:00 AM -8:45 AM |
Exhibitor Area Open (12th Floor) |
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8:45 -10:00 AM |
Keynote Session: Presented by: |
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10:00 AM -10:20 AM |
Break |
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10:30 AM – 12:30 PM |
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12:30 PM - 1:30 PM |
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1:30PM - 2:00 PM |
Break |
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2:00 PM - 4:00 PM |
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4:00 PM - 6:00 PM |
High Tech Demos, Room 1302 |
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5:00 PM - 6:00 PM |
Networking Reception, 12th Floor Exhibitor Area |
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6:00 PM |
Night Out on Harrisburg's Restaurant Row, Second Street |
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Friday, June 19, 2009
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8:00 AM |
Registration Opens, Room 1302 |
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8:00 AM - 8:45 AM |
Breakfast and Networking, Room 1205 |
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8:45 AM - 10:00 AM |
Keynote Session: Presented by: |
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10:00 AM - 10:20 AM |
Break |
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10:30 AM - 12:30 PM |
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12:30 AM - 1:30 PM |
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12:30 AM - 2:00 PM |
High Tech Demo, Room 1302 |
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1:30 PM - 4:30 PM |
Learning Partner Workshops:
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Why Attend?
- Learn from in-depth project case studies by experienced designers and developers:
- Get hands on experience with projects and tools
- Discuss implementation challenges with presenters and colleagues as part of the program
If you want to:
- Design eLearning programs that are interactive and immersive
- Increase engagement using new techniques and tools
- Improve outcomes and effectiveness of education and training projects
- Integrate entertainment and gaming principles for learning and performance
- Explore best practices for evaluating and measuring the ROI from games and simulations




Please contact us with questions at 717.901.5125 or e-mail leef@Harrisburgu.net.









